
I joined the team at the end of Q2, to help improve the cross-platform experience and push the product into the next level.
Dates
April 2019 - May 2020
Role
Lead Product Designer
User Research
Product Strategy
Team
Kelly, Product
Anthony, Engineer
Aaron, Design
Ross, Engineer Lead
Minjie, Engineer
Alaina, Engineer
I worked within a cross-functional team of 7. As the only designer on the team, I designed experience from end to end, also helped the team with metric analytics, business values evaluation, and idea validation


Low Feature Adoption
80% of feature clicks were coming from only 15% of features.
Low user satisfaction rate
The product had been received 0 NPS and a fair amount of complaints.
Limited engineering resources
Due to limited engineering resources, our team had to spend more time maintaining current system than improving existing user experience.
To better understand the existing design, I started to do an evaluation to map out the structure of product. The misuse of bottom navigation bar left no space for other features, the consequence was that users had to go to hamburger menu to find them.

The entire process was lean and fast. We went to users' site to watch how they were doing their tasks, which provided a great opportunity for us to quickly validate ideas, learn feedback, and pivot.
The purpose of the new design was to ensure that users know about the major capabilities, as well as to fix some of the issues identified early on based on the UX evaluation. one of the other goals was to align design with the design system, minimize design debt and deliver a coherent Walmart experience to associates.
With the threading feature, users don't have to create separate conversations with the same supplier on different quotes.
This feature enables users to be able to create one or more tasks for a supplier, which brings more efficiency in communication while users are needing multiple changes to multiple quotes. This will also allow for tracking of completeness of tasks and product stages faster than the current manual process today.
Our vision was to transform Flip from a tool to a platform, making it the hub of all sourcing applications in the future.

Being creative and coming up with ideas is important, but one thing we need to admit is that half of our ideas will likely not work. That needs us to have convincing evidence before building prototypes, which also requires us to:

Selected Works
OKXMobile Design
PlayStationWeb Design
Next TruckingWeb Design
Walmart GSWeb Design
MerlinWeb Design
QC-xDesigned digital experience to reduce manual labor
RumbleMoble App + IoT Device
aarontang.design@gmail.com